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1. Wanted: Incursion Feedback - in EVE General Discussion [original thread]
I want to see Sansha hit Jita too. THAT would be sweet, and I'm sure the players would put up a huge fight, and defend their territory. Even high-sec carebears will defend their holdings when interrupted. Or try and scam them into paying 75m...
- by General Ryu - at 2011.01.29 03:34:00
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2. New Dev Blog: Dear Incurserers(?) - in EVE Information Portal [original thread]
I enjoyed watching the youtube video of the incursion testing and looked forward to taking part . And I would like my thoughts to be shared . They are hard which is a good thing and like what was mentioned the player base will eventually figure o...
- by General Ryu - at 2011.01.29 03:02:00
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3. An update on Level 5 Missions - in EVE Information Portal [original thread]
I managed to do one lowsec lvl 5 with 2 others without no probs guess I got ****y the 2nd time and lost my navy apoc . It was only really by pure chance after looking at ship fittings on battleclinic that I saw some player mention he does lvl 5's ...
- by General Ryu - at 2010.06.14 12:00:00
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4. Where is the Premium Lite Client? - in Issues, Workarounds & Localization [original thread]
Edited by: General Ryu on 11/03/2009 15:43:02 I couldn't even download the patch or client from CCP games I had to goto and alternative site to get the full build It installed onto my PC with no problems at all When I went to run it , it sa...
- by General Ryu - at 2009.03.11 15:38:00
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5. Seeing how your skills effect module/ resistances etc - in Player Features and Ideas Discussion [original thread]
Thanks for your replies Yes I undertstand what you have both said But wouldnt it be easier if you knew what extra you get before you purchased/fitted to your ship etc? Like when you look at manufacturing it shows you , what you make the item w...
- by General Ryu - at 2008.10.09 18:11:00
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6. Seeing how your skills effect module/ resistances etc - in Player Features and Ideas Discussion [original thread]
Im wondering if CCP hace thought of adding a system of characters being able to see what skill effects they have on using modules and ship resistances much like when you are manufacturing . I think this will make things a lot more easier for playe...
- by General Ryu - at 2008.10.09 14:35:00
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